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Day 9: Submitting for Beta Review

Today I renamed the Xcode project to “spareparts” and submitted a build to iTunesConnect for beta review! I’d like to get that through review asap so we can start iterating on beta builds quickly....

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Day 10: New Part Textures!

Lots of great progress today! We’ve got brand new assets for all the boards, nails, springs, balloons, and wheels. I haven’t re-done the textures for pistons and engines quite yet, but they’re still...

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Day 11: Gesture, Balloon, and Engine Fixes!

We started the day off with a late night / early morning stream. We fixed the grab gesture to be much more accurate when dragging around objects on the screen: We also added a background to our scene...

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Day 12: Saving and Loading!

Today’s stream continued our focus on saving and loading contraptions. By the end of the stream, we have a nice clean interface for viewing all saved devices and even loading multiple into the view at...

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Day 13: Changing Length and Gravity!

Today we fixed a few user interface issues, and also added in the ability to change attributes of various parts. Sticks can now change length, points can change their gravity, and balloons and wheels...

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Day 14: We Submitted to the App Store!

Today marks 2 weeks since we started this project, and we were successful! We’ve submitted to the App Store!!! When I started this, I honestly wasn’t sure if it would be possible to build something...

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Version 1.0 Is Submitted to the App Store – What’s Next?!

Last week finished up our 2 week app development adventure – we submitted Spare Parts to the App Store! The videos below might give you an idea for what we’ve built in so short a time: Why on earth...

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First Update: Wheels Collide! Better Gestures and Rendering

The app has been submitted, but that’s no excuse to stop work! Today’s stream we added collisions for wheels, updated rendering for springs, and fixed a number of pesky gesture issues. Check it out...

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Live in the App Store: Download Spare Parts!

It’s live! Download Spare Parts on the App Store! The 2 week open source live stream 2D physics game app experiment is live in the App Store! Building Spare Parts: Completed in just 14 days Roughly 24...

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May 4th: Code Cleanup and Collapsible Sidebar

Today’s stream we started some much needed code-cleanup. Balloons now use all the same logic as all of the other parts – they used to be a class of their own. We also made the sidebar collapsible, so...

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